Wild Rift will launch Legendary Queue for Diamond+ players

Wild Rift will have a separate queue for high tier players. (Photo: Riot Games)

League of Legends: Wild Rift is introducing a new solo-only and points-based queue for players ranked as Legendary above in a few weeks.

After some changes to matchmaking and the ranked play experience back in February, the developers mentioned that they were considering a split queue and now appear to be ready to deliver that.

Legendary queue is confirmed as ‘solo queue only’, and players who reach Diamond rank or higher in the existing ranking system are eligible to play.

There will be six new main ranks and four sub-tiers for each rank in this new queue.

Players will need to earn enough Legendary Points to reach each new milestone in the current ranking system, just as they did with the previous ranking system for Diamond+.

You can only get Legendary Points if you and your team win, and the number of points you get will depend on your skill and the skill of your opponents.

Here are the legendary ratings:

  • Warrior IV-I

  • Commander IV-I

  • Guardian IV-I

  • IV-I Winner

  • Immortal IV-I

  • Legend

A special global ranking will be awarded along with the other players who managed to achieve Legend status.

Players will also have a different matchmaking rating (MMR) in the Legendary queue, on top of the new ratings. In other words, your rank and MMR will not affect your performance in the new queue.

In addition, matchmaking will be adjusted to only include teammates that are at least one rank lower than the player.

Some adjustments to the current ranked queue should also be made in the inbound patch, “to provide players with a variety of competitive objectives”.  (Photo: Riot Games)

Some adjustments to the current ranked queue should also be made in the inbound patch, “to provide players with a variety of competitive objectives”. (Photo: Riot Games)

Some adjustments to the current ranked queue should also be made in the inbound patch, “to provide players with a variety of competitive objectives.”

From now on, rating marks go all the way to Challenger instead of stopping at Emerald.

Once players reach Diamond, they will not receive or lose any more Victory Points (VP) based on wins or losses, but rather a ranking note for each victory and a ranking mark for each defeat, just like in Esmeralda. and below. Diamond IV for Diamond I and for Masters need six marks for each Diamond level.

For those in the Masters divisions and above, you will receive points based on your wins and losses.

To keep that number growing, players need to keep winning more games than losing.

There will be no changes to the Grandmaster or Challenger other than changing the VP to brands.

To be promoted to Grandmaster, players will need at least 20 points, and to be promoted to Challenger, they will need to have at least 40 points and meet the rank requirements.

What do you think of this new high elo queue?

Anna is a freelance writer and photographer. She is a gamer who loves RPGs and platforms, and is a League of Legends geek. She is also a food enthusiast who loves a good cup of black coffee.

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